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*Cheep Cheep
 
*Cheep Cheep
 
*Chargin' Chuck
 
*Chargin' Chuck
  +
==Sources==
 
==='''Graphics'''===
 
==='''Graphics'''===
 
In the above ground section, there's the log graphics from the All-Stars version of ''Super Mario Bros. 2'' and leaf graphics from ''Super Mario World''. In the underground, there's a cave background and the cave foreground from ''Super Mario World 2: Yoshi's Island''. At the end, there is a forest background, also from Yoshi's Island.
 
In the above ground section, there's the log graphics from the All-Stars version of ''Super Mario Bros. 2'' and leaf graphics from ''Super Mario World''. In the underground, there's a cave background and the cave foreground from ''Super Mario World 2: Yoshi's Island''. At the end, there is a forest background, also from Yoshi's Island.

Revision as of 14:40, 3 January 2015

Acceptable Cave
2 - 6

Japanese Name:

ウロのなかはカビだらけ
 Uro no Naka wa Kabi-Darake

World:

Forest

Previous Level:

Giant Tree Forest (Scrapped)
Lost Forest

Next Level:

Ghost Forest

Alternate Level:

None

ASM:

None

Enemies:

Koopa Troopa, Koopa Paratroopa, Rex, Mega Mole, Banzai Bill, Cheep Cheep, Chargin' Chuck

Bosses:

None

Power-Ups & Items:

Super Mushroom, Cape Feather

Time:

400 seconds

Acceptable Cave (ウロのなかはカビだらけ / Uro no Naka wa Kabi-Darake  Lit: It's Moldy in the Tree Hollow) is the sixth level of the Forest. The level has no secret exit.

The Level

Acceptable-Cave

Acceptable Cave (in the circle) in the world map.

Your regular underground level. A normal cave stage. Halfway through the level, the path splits into three. The bottom leads onto a path of Munchers and the last four Dragon Coins. The top leads to a safer path with a few Munchers along the way. The middle path leads to a Spade Game.

Demos it appears in:

  • Demo 6
  • Demo 6.5
  • Demo 7
  • Overworld Demo
  • demoOnly1

Dragon Coins

Dragon Coin 1

To the left of the P-Switch.

Dragon Coin 2

When the pathways split into three, go in the bottom path.

Dragon Coin 3

Stay in the bottom path, you'll find it floating over a path of Munchers.

Dragon Coin 4

After getting the third coin, go further to the right. You'll find it floating over said path as well.

Dragon Coin 5

After getting the fourth, go even further. You'll find it on top of a pipe.

Enemies

  • Koopa Troopa
  • Koopa Paratroopa
  • Rex
  • Mega Mole
  • Banzai Bill
  • Cheep Cheep
  • Chargin' Chuck

Sources

Graphics

In the above ground section, there's the log graphics from the All-Stars version of Super Mario Bros. 2 and leaf graphics from Super Mario World. In the underground, there's a cave background and the cave foreground from Super Mario World 2: Yoshi's Island. At the end, there is a forest background, also from Yoshi's Island.

Music

The music used in the above ground section is "Here we Go!", the underground section uses "Cave Drums", and the Spade Game uses "Switch Palace", all of which came from Super Mario World.

Custom Music

The custom music used in the above ground section is BGM 44 (41 in demoOnly1): "Forest / Nature Area" from Kirby and the Amazing Mirror, the underground section (the level itself) uses BGM 56 (31 in demoOnly1): "Field of Gale" from Ys V:  Ushinawareta Suna no Miyako Kefin (失われた砂の都ケフィン). The Spade Game uses BGM 31: "Go Red Team! Go White Team! Rah Rah Rah!" from Treasure Hunter G.